At SlideME, we introduced the highest payouts for developers in the industry, with typical payouts of 95%. The remaining 5% went directly to the payment processor. Our position has always been not to make money on downloads. Sadly, those days are coming to an end.
We naively envisioned that developers and content would arrive in large numbers on SlideME due to our global billing support, which Google lacked. And with this content, we expected we would line up operator support and white-labeling of our solution. After 12 months, this has yet to happen.
While we have had fantastic growth, nearly doubling content in the last two months, we still have only 3% of the applications found in Android Market and that is the yardstick operators measure us by.
We have fairly high fixed costs to support global billing, so we now have to make the regrettable decision to either take a revenue share or to shut down global billing.
As of October 7th, we will start taking a 30% revenue share to help cover expenses. This will not affect any sales prior to that. We will be informing developers of this through e-mail explaining the situation and asking for continued support.