Use your strategic skills in a turned-based massive multiplayer online space simulator. Crush your enemies, defend your friends, gather resources and become the number ONE in the universe.
You'll start in a galaxy far far away, in a colony next to some other colonies. You'r in need of resources (metal, dureum and iontanium), and you need asteroids to get thouse resources. Asteroids gets more expensive for each new one you get. At some point you'll turn to warfare, cause it will be cheaper. Build 'Roiders' to steal asteroids from other colonies (players). All other ships are ment for smashing other ships.
The game is turned based, where every turn automaticle ends every hour, no mather if your online or not.
One tip is to start research on resources to give a jump into resource mining, before you build your army.
As a professional programmer and science fiction fan, I've always wanted to make a science fiction game. This game is a spaceship simulator, where you compete with all opponents of resources. To achieve universal dominance, the tools vessels, research and resources. Inspired by Master of Orion, Freelancer, Star Control, etc. I have managed to create a mix of everything. The game is of course free, with no advertising. You can help with graphics, text, change requests, and other things. The main page is www.ColonyClash.com
I welcome all feedback
v1.0.4: Fixed no-scroll bug with ship movement between fleets/base.
v1.0.3: Added a quick start guide to show when the game gets started for the first time.
v1.0.2: Fixed minor bug in the galaxy forum
v1.0.1: Not longer possible to send out an empty fleet. Fleets need to contain ships.