The game field represents a grid of water lily on which the main character - the frog, moves, as well as his enemies - the flies. The entire field is surrounded by small islands on which the main character can also move. Little Frog is controlled by gestures and can move vertically and horizontally. There are two kinds of flies: black, which can only move on the water lily and cannot fly on the shore, and red, which can move on any cells.
Passing through the water lily, frog leaves a trail. As soon as it stops (or jumps on the shore) - all marked lilies disappear. If on the game field appeared a closed space, containing no flies, all this area is also disappearing. However, if in the closed area was left red fly - the area will disappear as soon as the fly will come out of it.
The game goal is to remove from the playing field 85 jugs on each level. From level to level the difficulty will increase: there will appear new flies, and their speed will increase. The same the number of islands around water lilies will decrease, which greatly complicates the task.